Sly Thieves in Time Review: Is This Classic Platformer Worth Your Return?

Stepping back into the paw prints of a beloved master thief can be a nerve-wracking experience, especially when a long hiatus precedes the next chapter. Many prospective gamers wonder if Sly Cooper: Thieves in Time, arriving years after its predecessors, truly captures the essence of the series or if it falters under the weight of heightened expectations. This comprehensive review aims to dissect the game’s offerings, providing a clear perspective on whether this time-traveling escapade delivers a worthwhile adventure that honors the Cooper gang’s storied legacy.
A Return to the Cooper Legacy: Initial Impressions
The announcement of a new Sly Cooper game after a significant break was met with both enthusiasm and trepidation from its dedicated fanbase. Sanzaru Games took the reins from Sucker Punch, a transition that often introduces subtle shifts in a beloved franchise’s feel. Our initial dive reveals a deliberate effort to replicate the established charm and gameplay mechanics, aiming for familiarity rather than a radical overhaul.
Key aspects that immediately stand out include: Familiar art style: The cel-shaded graphics retain the distinctive cartoon aesthetic that fans adore. Voice acting continuity: Many original voice actors return, providing a sense of authenticity to the characters. Signature stealth-platforming: The core loop of sneaking, jumping, and gadget use remains central to the experience.
Narrative Journey: Time-Traveling Shenanigans
Sly Cooper: Thieves in Time weaves an intricate tale involving time travel and historical thievery, as the Cooper gang embarks on a mission to restore the Thievius Raccoonus. The narrative premise is inherently engaging, offering a fresh context for the gang’s usual antics. Players visit various historical periods, each populated with ancestral Cooper thieves and unique antagonists.
Ancestral Cooper Contributions
Each historical era introduces a new Cooper ancestor, each with their own distinctive abilities and personalities. This mechanic is crucial, as their unique skills are often required to overcome specific environmental puzzles and boss encounters. The character interactions are a highlight, blending humor with the gang’s unwavering camaraderie.
Here’s how ancestral abilities enhance gameplay: “Tennessee Kid” Cooper: Introduces sprinting rail-grinding and a powerful revolver. “Sir Galleth” Cooper: Offers a catapult crash attack and enhanced jumping capabilities. “Bob” Cooper: Provides underwater stealth and powerful ground slams.
Core Gameplay Mechanics: Stealth, Platforming, and Disguises
At its heart, Thieves in Time is a stealth-platformer that emphasizes clever navigation and avoiding direct confrontation. Sly’s signature moves, such as scaling pipes, tightrope walking, and pickpocketing, are all present and accounted for. The game introduces new costume mechanics, which are central to progressing through levels and solving environmental puzzles.
The Power of Costumes
Sly’s ability to don various costumes is a game-changer, providing new ways to interact with the environment and enemies. These costumes are not merely cosmetic; they unlock specific abilities essential for advancing the storyline and discovering hidden collectibles. The integration of these mechanics feels organic and adds a layer of depth to the established formula.
Costume Name | Primary Ability | Strategic Use |
---|---|---|
Archer Costume | Slow-motion arrow shooting | Activating distant targets, precise aiming |
Savage Costume | Shield for fire immunity | Traversing hazardous fiery environments |
Jailbird Costume | Heavy chain ball swing | Breaking obstacles, creating platforms |
Visuals, Audio, and Performance: A Cross-Gen Conundrum
The game’s visual presentation largely retains the charming cel-shaded style of its predecessors, offering a vibrant and distinct aesthetic. Character models are expressive, and the environments are richly detailed, reflecting the diverse historical settings. The audio design is equally commendable, with a memorable musical score and excellent voice acting that brings the characters to life.
Technical Performance Across Platforms
Originally released on both PlayStation 3 and PlayStation Vita, Thieves in Time faced the challenge of cross-platform optimization. While the PS3 version generally offers a smoother experience with higher resolution textures, the Vita version makes a valiant effort to replicate the full game on a portable device. Frame rate dips can occur on both platforms, though they are more pronounced on the Vita, particularly in dense combat or complex environmental scenes.
Strengths That Define the Adventure
Sly Cooper: Thieves in Time boasts several significant strengths that contribute to its appeal and justify a return for fans. The game successfully expands on the series’ core tenets while introducing innovative mechanics. The developers clearly understood what made the original trilogy so beloved.
- Engaging Narrative: A compelling time-travel plot with memorable new characters and clever historical settings.
- Varied Gameplay: The introduction of costume abilities and playable ancestors significantly diversifies the stealth and platforming mechanics.
- Charming Art Style and Humor: The signature cel-shaded visuals and witty dialogue are perfectly preserved, appealing to both new and returning players.
- Expansive Levels: Each historical hub world is large and filled with collectibles, side missions, and secrets to uncover.
- Nostalgic Appeal: It successfully evokes the feeling of classic Sly Cooper games, satisfying long-time fans.
Acknowledging the Weaknesses: Where it Stumbles
Despite its many positive attributes, Sly Cooper: Thieves in Time is not without its flaws. Some design choices and technical aspects can detract from the overall experience, leading to moments of frustration or diminished immersion. These weaknesses are important considerations for prospective gamers.
- Occasional Performance Issues: Frame rate fluctuations, particularly on the Vita, can impact gameplay fluidity.
- Repetitive Mini-Games: While initially fun, some of the recurring mini-games, like Bentley’s hacking sequences, can become monotonous over time.
- Boss Battle Design: Some boss encounters feel less inspired than those in previous entries, relying on predictable patterns rather than clever puzzle-solving.
- Loading Times: Certain transitions between areas or missions can be accompanied by noticeably long loading screens, breaking the pace.
- Predictable Plot Twists: While generally engaging, some narrative developments can be foreseen by seasoned players, reducing surprise.
Sly Thieves in Time Compared to its Predecessors
Understanding where Thieves in Time stands in relation to the original Sly Cooper trilogy is crucial for setting expectations. While it faithfully adheres to the established formula, it also attempts to modernize and expand upon it. The shift in developers is noticeable, but the core identity remains largely intact.
Aspect | Original Trilogy (Sucker Punch) | Sly Thieves in Time (Sanzaru Games) |
---|---|---|
Narrative Pacing | Tighter, more focused arc per game | More expansive, episodic time-travel chapters |
Gameplay Innovation | Introduced core mechanics, refined over time | Added costume abilities and playable ancestors |
Visuals | Groundbreaking cel-shading for its era | Updated, higher-fidelity cel-shading, less stylistic evolution |
Level Design | Often more linear with clear objectives | Larger, more open hub worlds with more side content |
Overall Feel | Pioneering, established the formula | Homage, expanded on established formula, felt like a reunion |
Evaluating the Worth of Your Return to Sly Thieves in Time
For those wondering if Sly Cooper: Thieves in Time is a worthwhile adventure, the answer is a resounding, albeit cautious, yes. It successfully delivers on the series’ legacy by retaining the beloved stealth-platforming gameplay, charming characters, and distinctive art style that made the franchise a hit. The game’s strengths, particularly its engaging narrative and varied gameplay mechanics, largely outweigh its minor technical and design weaknesses. If you’re a long-time fan seeking more of the Cooper gang’s antics, this title offers a satisfying and nostalgic journey through time.
Essential Sly Thieves in Time Questions Answered
Is Sly Cooper: Thieves in Time a direct sequel?
Yes, it is a direct sequel to Sly 3: Honor Among Thieves, continuing the story after the events of the previous game. It picks up with Sly faking amnesia and Bentley discovering alterations to the Thievius Raccoonus.
Do I need to play the previous Sly Cooper games to understand the story?
While Thieves in Time does a decent job of providing contextual summaries, playing the previous games will significantly enhance your understanding of the characters, their relationships, and the overall lore. It’s highly recommended for the full experience.
What platforms is Sly Cooper: Thieves in Time available on?
The game was originally released for the PlayStation 3 and PlayStation Vita. It was also available for free to PS Plus subscribers at one point and featured Cross-Buy functionality, meaning purchasing one version granted access to the other.
How long is the main story campaign?
The main story campaign of Sly Cooper: Thieves in Time typically takes around 10-15 hours to complete, depending on your play style and how much side content you engage with. For completionists, exploring every secret and collecting all treasures can extend playtime to 25-30 hours or more.
Are there any multiplayer features in Sly Cooper: Thieves in Time?
No, Sly Cooper: Thieves in Time is a single-player experience only. Unlike Sly 3, which had some minor multiplayer mini-games, Thieves in Time focuses entirely on the solo adventure of the Cooper gang.

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